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Links:
- Chrononauts
- Buck Rogers: Twiki and Dr. Theopolus
- Writer's strike
- "24" fourth season disclaimer
I decided to drop the intro music because it sounded distorted in my new headphones. I don't know if it was distorted for anyone else, but it was just there for flavor anyhow. And it saves me the hassle of pasting it and the legal stuff into the episode.
I'm also trying a bit of tounge-in-cheek humor in the commentary. Please let me know what you think of it.
You can leave comments/questions below or send them to storyshtick@coloradostorygames.com
I'm going to try and organize two gaming events in July; one in Colorado Springs and one in Denver. If you're in Colorado, please check out these links and respond with your preferred dates and times (in whichever forum suits you).
Denver: In the RPG Colorado Forum, on the Denver Indie Meetup Group
Colorado Springs: RPG Colorado Forum post, in the Colorado Springs RPG Meetup Group
There are message about both in our Yahoo Group as well (see sidebar link).
Of course, if you have the time you're welcome to attend both!
I'll update this post when we settle on dates, times, and locations.
I've had this thought/rant brewing for a while that I didn't know how to properly express. Roleplayers are a strange breed of gamer. We know that, that's why we're here. But there are good ways in which we are strange - we prefer to play out the lives of fictional characters rather than play competitive games - but some are bad, too. The one that's always bugged me the most is our general unwillingness to try something new in terms of roleplaying. Just try it, not read it or read about it and then decide - before trying - that it's "not for me".
I think this point comes across a lot better in the hands of an clever writer, but I'm going to ramble on about it anyway.
Before I go on, let me say that I'm not without sin here. For several years (~2002 to 2005) I wasn't interested in anything but d20 games. I had "made up my mind" that I really didn't need/want to learn any other systems, I could do everything I wanted to with d20! Some of that was how much time and effort I had put in to becoming a good d20 GM and scenario writer, some of it was me getting set in my ways. It wasn't that I looked at other systems and decided they were inferior, it was that I looked at what everyone was playing and running (mostly d20) and decided that I didn't need anything else. I don't really regret that position as I had a lot of fun playing d20 at the time!
Before and after that period, I tried lots of different games. I was always up for something new and when I went to conventions I went to play whatever looked like fun, regardless of system. But there were always people who stuck to one system - sometimes even one genre! I knew people that didn't want to play anything in a modern setting, stuck with AD&D 2nd Edition or Star Wars D6, or wouldn't play character-provided events. Whatever I was running, it seemed like there was someone who would say, "I don't know about that." Sometimes it didn't matter how well they knew me; even if they'd played at my table before and had a great time that wasn't always enough when I was running something new.
By contrast, it's relatively easy to get gamers to try different board games and non-customizable card games. I'll give CCGs and video games a pass as they usually require an up-front investment. But if I have the RPG and I'm willing to run it, that's about the same low-entry-requirement as if I own the board game and I'll show you how to play it.
So what it is it about roleplayers that so many of us will judge an RPG without trying it? Judge it and condemn it, in some cases. I don't even understand how so many people write "reviews" of RPGs just by reading the book. If you haven't even played it, why does your opinion hold any weight? I've been excited by an RPG and then disappointed after I played; that I can understand. I've been underwhelmed by the looks or premise of an RPG book and decided not to buy it; I get that too. But if you're excited to run it for me, I'll be happy to play.
At one convention, there were two players that had come to play Living Greyhawk. All of the LG tables were full. All of the bring-your-own-character events of all other stripes were full. I was running a character-provided D&D event and I needed more players. The con coordinator (have you hugged your con coordinator today?) brought them over to me in the "muster" area and said something like, "Scott runs a great game, I know you'll have fun at his table!" But they decided to walk away and play nothing for that four-hour slot rather than try something new.
That was a bewildering and disappointing moment. Since then I've gone from character-provided events to Story Games and there's even more "I don't think that would work for me" out there - both online and at conventions. And the thing is, each one of these games is different. You really can't judge all Story Games from what you heard about Primetime Adventures or Spirit of the Century. There's an enormous range between these games and I sincerely think that there's at least one Story Game out there you'll love.
So go out there (or come over here, if you're in Colorado!) and just try it!
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